The goal of this method is to build trust and get participants to know each other better in a fun and engaging way.
"Two Truths and a Lie" is a simple and interactive game that encourages participants to share fun or interesting facts about themselves while introducing an element of mystery. This game serves as an excellent way to kick off sessions, helping participants feel more comfortable within the group.
Begin by explaining the rules to the participants. Each person must come up with three statements about themselves: two truths and one lie. It's important for the lie to be believable enough to potentially deceive the others, and for the truths to be interesting or unexpected enough that they are not easily guessed.
Example:
1. I’ve taken ballroom dancing lessons for 5 years.
2. I once met a famous actor and didn’t realize it.
3. I’m allergic to nuts.
Participants take turns sharing their two truths and one lie in any order without revealing which is which.
After a participant has shared their statements, the rest of the group gets the chance to discuss and decide together which statement they believe is the lie. They can ask questions, but the person who made the statements cannot provide additional information until a guess is made by the group.
Once the group has made their guess, the person who shared reveals which statement was the lie and can share brief stories or explanations about the two truths.
Example:
The person reveals that the statement about meeting a famous actor was the lie. Then, they elaborate on how they took ballroom dancing lessons for 5 years and discovered their nut allergy in their youth.
After completing a round or the entire game, the facilitator can ask the participants debriefing questions to deepen reflection and the sense of closeness among participants. These questions could focus on their feelings while sharing their stories, strategies used to guess the lies, and what new things they learned about each other.
• Encourage creativity and respect. This activity should be fun and safe for everyone.
• Keep the pace lively to maintain engagement.
• Consider having a small prize or recognition for participants who manage to fool most of their peers or those who are particularly good at guessing.
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